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American Behavioral Scientist, Vol. 10, No. 2, 8-17 (1966)
DOI: 10.1177/000276426601000203

An Experimental Study Of the Learning Effects of Two Games with Simulated Environments

Sarane S. Boocock

Data from two games provide evidence that games do effect changes in players: including increase in role empathy, learning of factual information and greater feelings of efficacy. Dr. Boocock is Research Associate, Department of Social Relations, The Johns Hopkins University, and the author of publications on sociology of learning, women's role patterns, and research methodology, as well as co-director of a research project on the development and testing of games with simulated environments.


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